![]() But beyond inaccessibility, the games were finally not that good, because even when you figured out the mechanisms they were still too MECHANICAL: not even really worth learning in the end because they were all variations of a sausage machine. Most of the Paradox efforts suffered from terrible tutorials and ridiculous learning curved that discouraged any vaguely casual gamers. ![]() Their games have been for the most part tedious, pretentious and ugly, with cluttered mechanisms, and hideous micromanagement. Their WOW! For about ten years Paradox Development have been a small team of nice guys working hard to give us good games and mostly failing. WOW! For about ten years Paradox Development have been a small team of nice guys working hard to give us good games and mostly failing.
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